Webbläsaren som du använder stöds inte av denna webbplats. Alla versioner av Internet Explorer stöds inte längre, av oss eller Microsoft (läs mer här: * https://www.microsoft.com/en-us/microsoft-365/windows/end-of-ie-support).

Var god och använd en modern webbläsare för att ta del av denna webbplats, som t.ex. nyaste versioner av Edge, Chrome, Firefox eller Safari osv.

Sverre Spoelstra, porträttfoto.

Sverre Spoelstra

Universitetslektor

Sverre Spoelstra, porträttfoto.

“You just Earned 10 Points!” : Gaming and Grinding in Academia

Författare

  • Nick Butler
  • Sverre Spoelstra

Summary, in English

This short paper explores the gamification of an online academic conference. At the conference, digital gamification was meant to stimulate increased levels of participation among attendees. Instead, it resulted in a series of unintended consequences. Precisely because it was all too easy to score points and ascend the virtual leaderboard by means of machine-like grinding, the “Conference Challenge” posed a moral dilemma for its players: each participant had to determine for themselves where the border lay between playing the game and gaming the system. We use this case to raise questions about the ethics of game-playing in an academic context. In particular, we suggest that the Conference Challenge is a distorted reflection of what’s already happening in the broader “publication game” in the university.

Avdelning/ar

  • Organisation

Publiceringsår

2023

Språk

Engelska

Publikation/Tidskrift/Serie

Organization

Dokumenttyp

Artikel i tidskrift

Förlag

SAGE Publications

Ämne

  • Business Administration

Nyckelord

  • Academic conference
  • game-playing
  • gamification
  • publishing ethics

Status

Epub

ISBN/ISSN/Övrigt

  • ISSN: 1350-5084